That's fair and I appreciate your perspective.. it was a last minute decision, but I figured I'd rather show a little bit of lore before dropping the player in. The story is important to the game (why would I want to be torturing a demon?), and dropping the player in without any context is not what I want the experience to be - streamlined perhaps? Maybe. But most others have responded well to the game and have enjoyed the lore, so I probably won't make too many changes, but I can see how it can be slower for some.
Also, the forced binary choice also has narrative weight to it - to show how the organization you work for aren't as benevolent as they once were (perhaps even a bit authoritarian at this point). Sorry it left a sour taste in your mouth, but thanks for checking out the title anyways!