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(6 edits)

First and foremost, please let me offer my sincerest apologies for this incredibly late reply. I just saw that your message was from 59 days ago, and I am genuinely so sorry that it was missed. We’re a small team and your question completely slipped through the cracks, and I feel terrible that you were left waiting for an answer. I will personally make sure we are more diligent going forward.

That is an excellent question about filling out the Traits and Attributes section! It’s a really core part of bringing your character to life, and it can feel a little abstract at first. I would be more than happy to walk you through it step-by-step.

Think of it as matching your character’s personality quirks to the four core Attributes, which are represented by the card suits: ♦ (Diamonds), ♣ (Clubs), ♥ (Hearts), and ♠ (Spades).

You’ve already done the fun part by picking your traits!

Green: Out of the Box, Problem Solver, Innovative

Red: Perfectionist


Now, let’s assign the numbers. At the start of the game, you get four bonus values to distribute: -1, 0, +1, and +2.

Here’s a simple breakdown of how to put it all together:

Step 1: Assign Your Weakness (Red Trait)

The rules give your Red Trait—your character’s beautiful flaw—a special role. Your chosen “Perfectionist” trait is a Weakness and comes with a fixed +2 bonus. The reason for this high bonus is that this trait represents a core vulnerability that will often be challenged in the story, making those moments more impactful!

First, choose which of the four suits feels right for “Perfectionist.” There’s no wrong answer; it’s all about your story. For example, maybe you feel like Spades (♠) represents that sharp, critical eye of a perfectionist. On your character sheet, next to the ♠ symbol, you would write “Perfectionist” and fill in the number value as “+2”.

Step 2: Assign Your Strengths (Green Traits)

Now you’re left with your three wonderful Green Traits and the remaining three bonuses: -1, 0, and +1. Simply assign each of your Green Traits (“Out of the Box,” “Problem Solver,” “Innovative”) to one of the remaining three suits (in our example, ♦, ♣, and ♥).

Then, distribute the remaining bonuses (-1, 0, +1) among them in any way you like. What do you want your character to be best at? What are they just okay at? What’s a minor struggle?


An Example Setup: Following the steps above, your final Attributes section might look something like this:

Diamonds: Innovative (+1) (Your character is pretty good at coming up with new ideas.)

Clubs: Problem Solver (0) (They are neutrally skilled at solving practical problems.)

Hearts: Out of the Box (-1) (Thinking unconventionally might be a slight challenge for them sometimes, which is an interesting contrast for an Artist!)

Spades: Perfectionist (+2) (Their perfectionism is a major, defining trait.)

And that’s it! You’ve just added a huge layer of personality to your Artist.

I truly hope this clears things up and helps you feel more connected to your character. Thank you again for your patience and understanding.

Thank you very much. This is very helpful!