This is such a charming little project, and it really shines in how well it ties into the theme of Expansion. The simple yet imaginative idea of building a spider web piece by piece is both mechanically satisfying and thematically perfect. Each silk strand feels like progress, and before long you can look back at the intricate structure you have created with a sense of pride. It is a clever way of embodying the theme while also giving players a tangible and visual record of their growth.
The art style is an absolute highlight. The spiders themselves are endearing and full of personality, which is no small feat considering how easily spiders can come across as unsettling. By giving them big expressive eyes and soft shapes, you have turned them into lovable little characters that players want to spend time with. The background art leans into warm autumn tones, with the trees behind the window adding a seasonal atmosphere that feels inviting and familiar. The critter book is a fantastic addition too, offering a natural sense of collection and discovery that really enhances the replay value.
From a user experience perspective, the design feels considered and player friendly. The interface is neatly laid out, with clear controls displayed in a way that keeps the experience approachable for new players. Having the silk counter right at the top helps anchor the player in the mechanics, while the critter book being accessible at any moment gives a satisfying sense of progression without breaking the flow of the game. The pacing also deserves a nod, as there is a gentle rhythm to catching critters and weaving your web that strikes a balance between relaxing and engaging.
What impressed me most is how wholesome the game feels. There is a childlike wonder to the idea of being a spider in this autumnal little world, and the art and structure of the gameplay lean into that wholesomeness without ever losing focus on fun. It feels like a game that could entertain players of all ages, and one that encourages curiosity and patience.