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(3 edits)

You gave the fruit a chance to get revenge, and I took it!

The base feeling it’s the same like a Soul game : you die 35 times and learn from the boss pattern and improve your dexterity for dodge to the perfect frame, and earn satisfaction for finish with no-hit run! I realy like the walk animation from this little lemon and the katana, so cute!

The free camera it’s a bit sensitive in my opinion, but when you lock in the target it’s perfectly playable. Funny post-jam bug but when you rush and force the movement on the boss, your lemon can move under the room and make the boss rotation crazy. :p

Great job for this experience!!