I saw this on BlueSky last week and been excited to finally play it! Even despite my issues with it, it might be my favorite game from this jam so far. The consistency of style across the game is wild. The art, UI design, audio, music…everything perfectly aligned. This honestly just feels like a complete game that you could put on Steam and nobody would’ve guessed it was made in 10 days, or however many it took you.
I’m not familiar with hanafuda, so this was totally new to me. Even after reading the description on the page and tutorial multiple times, I still had trouble figuring out how scoring works. At first, I thought that numbers on cards denoted their score value and so I was trying to leave the cards with higher number on the board. That’s totally just my fault and I did figure it out after a bit. I think the real issue for me is that the scoring presentation at the end is wayyy too quick, and that I can’t check how stuff is scored while the game is running. I still haven’t internalized how each type is scored or what the special combinations are - I think it would be nice to have that accessible in a pause menu or something like that. Just…having a better sense of how scoring works while actually making decisions.
That seems like a very solveable issue, though. Like I said, one of the most stylish things in the jam. Astounding work.