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(3 edits) (+1)


That was neat! The premise of gaining experience by having bad things happen is compelling. The art is cute, and the song is nice. I figured out how to get to the final boss, though I suspect there would've been more obstacles in my way in later iterations.

Good work! Congratulations on the submission!

(+1)

The game was supposed to be more of a tribute to Gargoyles Quest, with a platforming section in the caves. Also the caves were gonna be dark, so you'd have to find a torch too. It was only after I ran out of time coding, that I figured out how much of the game depended on more level design :')

Thank you for sticking with my messy prototype and beating the boss!