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I love the text. It is so cool. I love the comic sans and the emojis and the abbreviations. This is the coolest thing to happen to text-based gaming. (Very clever way around the word limit too.)

As others have already said, but I feel I must reinforce, the pdfs and videos are AWESOME. They really help bring the project to life and are a very creative way to (once again) get around the word limit as well as give the player something to do outside of the game itself.  I would be interested in seeing the decisions having a little more impact on the gameplay/endings itself. I felt a sense of risk making the initial decision to either stay inside or leave, but many other decisions felt like they had a lot less of an impact. They were cool and fun customizable stuff that were entertaining and interesting to look through, but I didn't feel they were making an impact on the result of the game.

As I am typing this, I am waiting for the timer to reach 0 in a separate tab, so I will come back with the rest of my thoughts on the finale when I get there. 

It was so worth it guys