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It took a bit to get exactly what was going on in the game, but once I did, it was a pretty unique and fun time. I only wish the power indicator was more dramatic visually to better represent the differences in power your shot can have.

Thank you for playing. The game morphed quite a lot from the original idea, so I'm glad that it was somewhat cohesive. The original idea was a take on snooker crossed with tower defence. But it was really slow paced and I had (and still have) issues with the bouncing not being consistent. So it didn't pan out and changed into what it is. The path finding is still a remnant of that.

As for the visual indicator, I agree. Even a little bar at the bottom would've made all the difference