Absolutely stunning work on this one. From the opening screen alone, you’ve set the tone with some seriously slick visuals. That whole neon sci-fi aesthetic is nailed perfectly, with those towering, glowing cityscapes giving proper high-tech energy. The crisp colour palette and lighting shifts across planets make each zone feel distinct and fresh. Massive props for that polish.
Gameplay-wise, the core loop is instantly intuitive and satisfying. The crane system has a nice bit of weight to it, and the way the modules stack gives this lovely tactile feel. It feels controlled and thoughtful, with each level asking you to push your limits just a little more. A real test of focus but never punishing.
Really loved how ‘Expansion’ ties into the whole concept too. You’re literally building upwards and outwards, extending structures into the skyline and across new environments. The change in settings keeps things feeling fresh as the scope of your task widens. As for the Autumn theme, the reddish Martian zone delivers on that seasonal tone with warmth and style, giving the game a little extra flavour.
Also, quick shout for the sound design. The subtle ambient beds and those crisp mechanical clinks on placement really anchor the atmosphere. You can tell thought went into each layer, and it helps the gameplay feel grounded.
Loved this. Quietly elegant and just really well put together.