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(+1)

So I guess I finished the 3rd Stage of the game a few minutes ago.
( I was playing the Web-Version of the game - Don't know if any of this is related to my Chrome Browser of if those Bugs exist in the Downloadable version as well)

Most of the time I enjoyed the game like...a bit too much. :-)
But then after my first Pristine Light collecting, the Fractured Void was giving me a hard time.
It's not that it was too difficult with gathering more Light or the corruption taking over the board, it was allocating all of the board itself.

As you have to:

1. "click the tile"
2. "move over to the right"
3. "hit the button"
4. "Move back to the left for the next node"
Repeat the process over and over felt like hell.

NOW, you have to do it a second time for stabilizing all tiles and remove the corruption
AND another time once you want to build your "Structures" on it.


So here's my suggestion for improvements for Stage 3 Content:

1. Make it so that a tile can be allocated by "Shift-/ or Ctrl-Clicking"
2. Stabilizing tiles with the same key comb. or a different one would be great as well
3. It would be really cool to "pre-select" one of the structures in a menu somewhere and just "click click click" the tiles I want the structures to be, as entering the menu for it every time is a bit tedious.
4. The colors of the hexagon tiles are pretty cool, but the background colors are very hard to distinguish if you're not having a strong colorful monitor.
I'm not sure if you could adjust the color a bit to make more clear which tiles are "yet to stabilize" - it was pretty hard to tell sometimes.


Furthermore I noticed a few minor bugs/design issues with the game in generel which could be interesting for you to know. :-)

1. Auto-Reset of production when switching tab or minimizing Window
For some reason there is an "auto-reset" of all colors and mixers once you change the browser tab or minimize the window. (Might be due to preventing the "Cheat" with "getting all tanks full in a blink of an eye" (Offline Calculation))
And that's basically no problem, it just bothered me once I tried to collect more Pristine Light as I minimized sometimes while allocating the tiles and didn't notice, that the production was completely off for several minutes.

2. I can not click on the second Button in the Pristine Light conversion Menu where it says "Efficient Purification" with Quintessence - even though I would get "+1B" at the moment and have all of the board allocated (The 9 Color nodes as well).

Reloading the game wasn't helpful either so I guess it's a bug.


3. Some Menu-Texts for Tile Structures are not properly readable
I noticed that once I wanted to know if the Nexus-Nodes would buff those Structure effects as well. (Most noticable in Window-Mode of the game - fullscreen works mostly fine)


4. The current I/O numbers are very odd or missing sometimes
There are two scenarios I noticed the most: 
- Input Number is displayed only (That's especially with the new Essences you need to collect for Stage 3 Content) - Very hard to balance later on.


- Both numbers are displayed, but the input number has another notation
For example (Input = 1.5k / Output = 1.422)
As the numbers get rounded (At least I think so) It's a pain to get the production right
(Imagine minimizing the browser before saving stuff in AI, so you have to do it all over again. xD)


5. Color-Arrangement of "Cyan, Magenta, Amber"
That's really a small GFX-thing but Castor75 drew a cool looking re-arrangement of those. I thought I'd repost it here:



6. The Codex is always highlighted
Don't know why, it just is.
I read through each and every entry and it's still blinking, might be some relics of the old state of the game as mine wasn't "hard-resetted" once 3rd Stage came online.



And that's all I can complain about for now. xD 
I hope I could keep the feedback constructive and you're not offended by the long list. :)


I really enjoy this game and will eagerly wait for Stage 4 to come out.
Wouldn't think that mixing some colors together would bring such a joy.
Thanks for all your time and effort putting into this! Keep up the great work and have nice rest of your day.


And you too, reader of this way too long comment! 
Thanks for reading and wasting your time. xD 

(+2)

My good player, tester and feedbacker. I truly duly love your post! It is tremendously helpful and I just love the overall time and effort you have taken to make it so clean and easy to read! Thank you Very much for this post and comment, I will take most into consideration!!!