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GamezEternal

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A member registered Sep 24, 2020 · View creator page →

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(1 edit)

Oh, thank you for the comment and feedback!

I suggest doing the rest and maybe they get better! 😃

Gonna look into better optimization.

Root nodes eats everything except itself and the landmark. It does not differentiate between friend or foe. The Root Node just wants to grow.

I was going to add the upgrade function, then forgot about it. I do apologize for the confusion. 

Thank you for the report. It has now been fixed :) 

Thank you! :)

Steam Stage 4 Update

Thank you for your comment!
I really appreciate the time you have taken to play my game! :) 

Will look into it. i thought my fix was 100% clear. Please try to refresh the game if possible.

It is not working at the moment. will get it fixed soon.

Yes! Thank you for your feedback! That is a quality of life I will add!

Thank you! I really appreciate your feedback! I am working on making stage 3 more fun and less of a slog!

Thank you! I am happy you enjoyed it. The lore is written by me! I do have a tool to help with grammatical and suggest different synonyms, so I don't repeat myself. I try to avoid ai if possible.

Thank you for your feedback and comment! The final calibration protocol needs to be adjusted and explained better what is actually does. Will add it to the list to improve 😊

Thank you Castor, I will take this into consideration and make a poll on discord and see what our fellow players say.

Will look into that, it should be equally balanced, but most likely, i missed something.

My good player, tester and feedbacker. I truly duly love your post! It is tremendously helpful and I just love the overall time and effort you have taken to make it so clean and easy to read! Thank you Very much for this post and comment, I will take most into consideration!!!

That is good feedback! Thank you! 

It will return in the coming patches, accidentally broke it.

I broke it and i really wanted to release Stage 3, as such I did a compromise to leave it our for now. It is something i will add again after it works as intended.

Will look into it, thank you for the feedback, always keep them coming!

Will look into that! does it happen while playing or when you are "offline"?

Thank you for your feedback and comment, i really appreciate the testing, hleps me narrow down the issue! :)

Thank you for your feedback and comment! Will look into this, as performance is key!

Thank you for your report! It it thanks to you and others that tell me this that i can fix it! :) 

Thank you :)

Sadness in my heart, will look into it again!

Thank you for reporting the bug! :)

Thank you for your comments! These are remnants of testing around colors to use. I am very happy you noticed it so I can fix it :)

Agree with you. I will make this clearer!

Agreed! This is one of the things as a developer I miss, as it is "obviously" what to for me. I will ensure there is an tutorial for the Star Chart.

Thank you for the comment! You are correct, there is a bug in the first light gain, I will get it solved new update!

Thank you! I agree with you, I missed that entirely and will have it fixed!

Resonance is a bonus to Light gain based on each non-white essence. Meaning if you let all the tanks fill up before converging you gain more light. I could have explained it better, Thank you for the comment! :)