Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Really solid foundation here. The combat already feels quite responsive and there’s a satisfying sense of weight to the movement. I especially liked the knockback and how cleanly everything resets between rounds. With some added polish to the hit feedback and maybe a little visual variety, I can see this evolving into something properly addictive.

Also wanted to say how much I appreciated the artwork on the jam page. The contrast between the brutal fantasy style and the lo-fi in-game visuals gives it a unique vibe. UI is minimal and effective, which works in tandem with the grid-based level design to feel nice and tight. No effort here feels wasted. Would love to see where you take this next!

(+1)

I can’t tell you how valuable and pleasant your feedback is to us!! We will definitely proceed with this game after the jam. We had so many ideas in our pocket, but some of them had to be removed before submitting due to lack of time for testing.

As for the artwork, it was provided by our friend, who is a tattoo master with a very unique style. I’ll let him know you liked his art—he’ll be very happy!

Really appreciate the reply. Great to hear you are planning to keep building on it, and honestly I would love to see where it goes next. The artwork had such a distinct personality, so props to your friend for bringing that to life in such a memorable way! Best of luck with the post-jam version, and I will be keeping an eye on it for sure. Hope you get a chance to check mine out too when you are making the rounds :)

(+1)

I’ll definitely review it, just had a rough week and will have more time closer to the end of it. I don’t want to rush while playing and reviewing your game—I’d rather do it properly. I actually tried your game before submissions even ended, but it was just a quick look (at that point I hadn’t slept for 24 hours  to complete my game😅). What I do remember is that it felt really catchy and very polished.

(+1)

Really glad to hear it felt catchy and polished from your quick look, and I also appreciate you wanting to take the time to give it a proper go later on. Best of luck recovering from the jam madness! I’ll be keeping an eye on how your project develops too, so best of luck!