This is a really cool idea and the art assets are genuinely impressive I especially like how it twists on the typical survival horror idea of get out of a place with your life intact. The only thing I would say is just work a bit more on how you're guiding the player through the levels and teaching them the game like in the beginning it's pretty difficult to see that the glass is broken through with the lighting being pretty dark and an enemy in hallway as that's the more attention grabbing aspect.