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Okay, so I just uploaded a final version 0.1.8d(before 0.1.9), which includes a small message when trying to open the interaction menu and it doesn’t open.

If you could download this version, go to your save and simply press E, then let me know if you see anything.

The important part is to check if a switch shows up, like in the following image:

Another test would be if you could simply start a new game, skip the intro, and press E to see if the menu works in a new game and if you see the Wait command.

 If you can see a switch (and hopefully you do🙏) in the first test, then it should be something easy to fix!

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Ok, the updated version works but i discovered it also affects the save. This is weird, when i checked from a fresh save file (No saves in folder), the bug was fixed, when i transfered my save files from the previous version the bug returns and affects all save files, even when you start a new game. If i could i'd send you the save folder to see what is the problem. Also i never got the switch 14 error, tried different times of day and locations. Sorry for the Headache, its not a priority fix.

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I got it to work!! I had to delete the config save file. I never checked the keybindings, for some reason E is the only one that was bound to anything. So yeah, sorry for the hassle.... 

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Okay, so if I understood right, the bug wasn’t from the save files themselves but from the config.rpgsave file that RPG Maker MV creates (that’s the one that stores keybinds and options). If carry an old config over, it can mess things up and cause bugs.

The fix is just to delete config.rpgsave in the save folder, the game will recreate it with the default settings, and everything should work fine again.

So, if anyone else runs into this, try removing the config first before touching the saves, right?

Good to know it finally got resolved! 🎉

Yup that sums it up. Although its still weird that only one key was affected though.