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Delightfully weird take on turn-based combat here. The combat screen is a nice throwback to the GB era, though I'm not sure if the layout matches the era as much - not saying this as an overall negative. It's clean and easy to parse the important details, though I had to look over the map screen pretty hard to get to grips with things. Music is nice, though it doesn't sound like a gameboy game so much. Moody and squishy in the right ways though. Very cool, and I would love to know if there's more planned for this.

Thanks, and I felt the same way about the grid/ music just being a bit different than what the GB would do, but I liked the look/ sound of it.  I don't really have big plans for it, but there are something things I would have like to have added to make it clearer whats going on and more instructions in the actual game.  So maybe a weekend of work after the jam.