Holy shit thanks for the feedback.
1. Thanks.
2. Not sure if there is a way to disable input until fully loaded in Godot but could probably fix that.
3. I did try to implement code for having to click a email auto reply type button at the bottom to move on but couldnt get it working in.
4. Thanks, Zoe did an amazing job with the paintings. I thought that I had fixed the getting stuck on meshes but I hadn't not entirely sure why it happens and I'm not experienced enough in Godot to figure out how. Yeah I agree that we should've made the escape path more obvious.
5. Yeah having a better inbetween galleries result screen would've been nice. Didn't even think about having the paintings you got wrong displayed in the email, I should've even inlcuded the hints in the email results after gallery so you could learn.
6. Thanks, not sure if it is actually possible or not oops. Yeah the alarm system broke right near the end of the Jam and I couldn't get it working again.
I agree the money mechanic made a lot more sense on paper than in practice but I am happy with this seeing as this was my third game and first in Godot. I am glad you enjoyed it and thank you for all the feedback.