The game should be solvable regardless of the order in which you do certain actions, but there might be a bug that we haven't found yet. If so, we apologize.
One order that works is:
- Give the recipe to your mom.
- Walk in front of the mansion to have the dog scare you.
- Talk to the butcher.
- Try to give money to both vendors.
- Give the cat to the grandmother (and she'll give you a hint).
- Talk to vendor P.
- Give the sneakers to the butcher.
- Give the meat to the dog.
- Give the butcher's message to your mom.
- Use the key you got from the dog to leave town.
- Follow the path and use the sable
- Final