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(1 edit) (+1)

Nice update! Love the WebGL build.

Here are a few issue I found if you want to further improve it:

  • typo: “You forgor all ingredients” (at start of each day)
  • typo: “Did i turn off the gass?” (stuff the frog says)
  • I can’t understand when and why some ingredients make the cauldron explode, I tried different combination but I couldn’t find a pattern
  • when you have a negative number for the “Cure”, the minus sign is hidden under the “Cure” word (which makes unclear whether the number is positive or negative)
  • after I put an ingredient in the cauldron and the potion is brewed successfully, the text says “E - Pick up potion” but E does not do anything when pressed (I need to get away from the cauldron and then get close again to be able to pick up the potion)

That said, it’s always nice to see an improved version of a cool jam game!

- the typos are wanted, maybe we should have exaggerate them to make more understandable that the frog talks in a silly way
- that's because you put a wrong ingredient, usually there is only one combination that gets you to the result but if it's not clear that is a game design issue
-will fix that
- will fix that 

as always thank you SO SO much for taking the time to try again the game AND for giving extensive feedback <3
I don't take it for granted at all and help me and my friends very very much