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Thanks for your feedback.

I think if I were to redo the game (or just had more time) there are some major bits of polish I would add to make it easier to get the perfect score. but maybe add a time bonus too.

The resolution is 720p. But I learned today, that in Godot 4.5, the stretch mode, for resizing and running on different screens defaults to disabled… it used to be “Viewport” which fixed that issue… Guess I need to remember to double check things like that