Awesome feedback. It's funny you mention clicks. I usually am a stickler on menus and actions being too complicated, so that is some great feedback that I absolutely let it slip the mind here. The reason for the multi clicks right now is more the contextual menus aren't fully linked. When you click on a bare tile, the menu that SHOULD pop up, is things you can put in there immediately, so you should only have to click a tile, then click the item you want to go there, thus being 2 clicks. But right now there was some back-door-gamejam-jank to get it out the door if you know what i mean. We also had plans early on about making a full production line with transport cells as well. Plant seeds and farm in one slot -> transport cell grabs from the nearby and pushes it into the processor cell. We scrapped the transport for jam timeframes, so that was a bit of vestigial code. Also - im aware we need some more visual feedback for your actions
Thank you again for the feedback, this is very insightful and useful for me!