Giving 3 stars for now, mainly because with it being v0.1 and only about an hour of play time, I don’t feel I can accurately judge it yet. I will say the render quality is good, the models are attractive, and what little of the story that is here so far, is interesting enough that I’ll definitely be coming back to play the next update.
As you might be able to guess from the title, there is a heavy religious overtone throughout, but I’m not sure yet if leaning into that is going to be the best route or not. From what I can tell, it looks to be building toward 2 different main paths: one of morality and virtuousness following the path of god and maintaining your chastity while resisting temptation, and then there seems to be a path where you eschew the tenants of the church and embrace a more sinful and selfish nature that might lead to a more debaucherous experience.
The sandbox elements could use a highlight glow over the interactable elements, but the dialogue on the screen does point you in the direction of what you should be looking for to click on. However, since there isn’t any actual choice yet for the sandbox, I also can’t see a reason for it to even be there in the first place. It slows down the story when you reach that point for seemingly no gain other than granting the player some agency, but again, because there’s thus far only been one thing you can interact with at a time during that sandbox portion, it’s a false sense of player agency and choice that honestly I think would be better removed so far. Maybe it’ll be better put to use later though.