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Fun visuals and sounds!

The falling down from the sky mechanics is a fun twist on this interpretation for the theme.

I didn't quite like when for falling down the sky, you kind respawn at that position in the game space, but when you hit a spike slime you get sent back a pretty long way. That was a bit frutrating to an otherwise pretty chill game.

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Thanks for the feedback, glad to hear you had fun!

The game's pretty short and we wanted to have some degree of challenge here. However we also implemented a very sophisticated checkpoint system so after a certain point touching an enemy won't send you all the way back to the start.