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(+1)

An idea would be to have and option to pay points to reduce/remove the deadzone. It's way too unforgiving. The last 10 playthoughs I had came to a dead end because of the dead zone.

In a way you can already do this. The claw costs points to play but has a chance of pulling a dead zone token.  Ive increased the chances of getting these tokens when playing the claw.