The starting screen is really polished, I like the custom pixel art splashes, the scrolling title screen into the game start, the music all fit the vibe really well. Its cool zooming out and seeing the huge forest and the pixel art is really nice. While the minimal UI looks good, even with the tutorials it makes it hard to tell what to do. I thought it was more of a chill, expand-at-your-own-pace just for fun kinda vibe and not a strategic game that you could lose. I didn’t understand why it was resetting at first, it took me losing a few times to realize I was trying to meet the goal at the top and that I was expending the leaves strategically as a resource to do so. Some of the tutorials also did not work, I had to click around and pixel hunt to get past the “collect mushroom” one, because clicking on the mushroom like the text said, did not work.
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Glad the cosy vibes came across even if the controls were a bit confusing!
There actually is an endless mode with no “fail” state, it’s just hidden in the menu which in hindsight isn’t very discoverable XD
Thanks for the detailed feedback! Will help me make it better if there’s ever any future updates :)