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(1 edit)

So, after playing through Vol.II, I noticed the improvements and like my comment on Vol I, I'm just gonna go through the points that I have opinions on

-Guns: feels better than Vol I, with a bassier sound and flashier visual effect.

-levels: I see that you took more freedom on the layouts, especially the final area. The textures kinda bugged out a bit on the ship, flickering and all that. Also the second area on the ship starts beside an enemy,  allowing the hitscanner enemies to take a chunk of your health away, Which I don't like.

-Enemies: You definitely reduced their damage on the hitscan attacks, which makes it easier to beat than Vol.I, also less fun since I just breezed through them. May I suggest making melee based enemies? just to mix things up

-Story: you put a bit more effort here than last time, with their integration with the gameplay, which I like

-Music: just like Vol.I in terms of quality

That's all I gotta say

Hope my opinion helps!

Very detailed everything, I like that you give me your feelengs and help me do things better, I appreciate it my friend, in Vol III added melee, more live on stage and therefore more use of the jetpack, I will improve weapons in general also,and dificulty like a vol 1 thanks again for the review <3

(+1)

I'm pretty new to this reviewing thing, but I've been studying game design on my own to know what people likes and what makes a game fun, so I'm happy that my feedback is appreciated!!