Very neat and ambitious game for a jam! Loading in and seeing the whole house, surrounding property, the clock, I was very impressed by the scope and wanted to discover everything. I had fun trying to puzzle through it but I have some feedback:
- I think the text box locking bug is a showstopper, it happened to me twice and the second time I wasn't willing to replay the whole game up to that point. It happened with I was using space to cut down a tree, then I guess hitting it again and getting a box that said "theres nothing here".
- I wasn't able to pick up the hammer, when i walked up to it from inside the cabin and interacted, I got the text about the telephone. I was only able to get it by interacting with it from outside the house. I spent 5 minutes trying to figure out if there was a hammer under a tree or in the scrap heap or something before getting it.
- A smaller QoL things: With the blue and purple buttons its impossible to know at the start which one is supposed to be highlighted, I got it wrong repeatedly.
This is all QA stuff vs really the core of the game, so I get it's just about the jam timeframe! But I think you'll get feedback like this, where people couldn't really get to the heart of the game because of the QA problems, which is unfortunate. Overall great job and a big swing for a jam, excited to see where you go with this, and what you submit in future jams!