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There shouldn't be a pause button...

When you jump off a wall, it will apply force in the direction you're looking at. Is that the same thing you are describing?

(+1)

hitting p locks the controls and camera but has this weird interaction with climbing

(+1)

I actually just saw a video of this.

I never implemented pausing, but the pre-made asset I built the climbing mechanic ontop of had an un-documented pause feature!

It's been patched. No pausing anymore :)