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the choice to make the player floaty is interesting

but I think the projectiles are too predictable

I can stay in the upper right area and keep alive XD

maybe instead of waiting, you can make a bit variations or even make it look like a boss battle where the robot can be attacked

or maybe make the ground shaking so the player have harder time to control the movement since they'll kept floating

(+1)

Thanks, i was planning for the projectiles to go all the way just like the barrels from donkey kong but i don't even know how? XD

I think if you created your own physics, you could manipulate it however you want it to be.

creating your own physics sure does scary but I think some games are doing it on purposes like on pong or breakout kinda games

the easiest I could think to do it is just animate it up and down and make it follow a trails

tho it might be hard to make it interactable or something X"D

(+1)

unless if the sprite's moves down everytime while moving left and right by setting actor move down repeatedly which was kind confusing hehe..