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Really interesting idea!  I thought the basic gameplay concepts were laid out well, ie you cant just hold down space or else youll run out of leaves, and leaves dont travel infinitely.  The visuals were really pleasing too.

Thanks, I'm rather pleased with the visuals too.

With respect to the gameplay I wanted something relatively simple and on theme, since the wildcard combination all but spelled out the setting to me.

It also had the technical advantage that the whole gameplay loop is 3 components.