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Thanks, Pavel. If you’re working in Unity, after clicking on the Sprite, try setting the Filter Mode to Point no Filter, the Max Size to 4096 or 8192, and the Compression to None in the Inspector. If you’re working with another game engine, let me know.

Thank you very much, I followed your advice and everything seems to be working as it should.
Thanks for taking the time :D

I’m glad I could help :)