Thank you!
I definitely have some ideas to up the difficulty. Things kinda ended up being an easy stroll to get the five packages, and I've got some ideas on how to make that better when I put some more work into this. Definitely shutting down terminals/tentacles gooping them up is something on the list. Possibly also having area of effect tentacles spawn that just shut down sections of the map, forcing the player to move.
I also have some plans for tentacles to spawn on ceiling areas, which would hopefully help with projectiles having a clearer shot at the player.
Thank you for playing and for your comment/review!