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(+1)

Pretty cool game! It took me a bit to fully grasp it though. The tutorial only explains the most basic controls, it doesn't tell you to go up...

My record was 106 before I called it quits.

With better collision resolution the gameplay could go from kinda rough to pretty neat. I got stuck on a block once, but fortunately you can always go out.

Lastly, I'm wondering if this followed the theme? I don't see much 'analog' here unfortunately.

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Hey, thanks for the feedback! I didn't follow the theme for this jam, given it was optional. I already had the idea for the sprites before I checked the theme, haha

Good pointers on the movement and tutorial- this was my first time trying to do anything more than basic movement, so there's plenty of room to improve.

On the getting stuck- I have a couple ideas on how to prevent that, but all of them required me to change up the game design, so I decided to leave it be. If I end up making a post-jam update, that'll for sure be a target fix