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A jam submission

Clockwork demoView game page

Submitted by OkayCooke — 13 minutes, 52 seconds before the deadline
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Clockwork demo's itch.io page

Results

CriteriaRankScore*Raw Score
Metroidvania#181.3231.750
Enjoyment#191.5122.000
Sensory#191.7012.250
Execution#191.3231.750
Overall#191.4651.938

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team/Developer
K'Veion Cooke Dayana Schuler Aaron Bravo

External assets
skeleton sprite asset.

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Comments

Submitted

I'm stuck on the main menu page, there's no cursor and I can't click on Play or Quit.

Developer(+1)

sorry about that. Ill go into the project and enable the mouse. In case you want the work around if you press the windows button you can click play before it connects to the game

Submitted

It’s kinda crazy to me that we both did a fez-ish thing. I got to the boss but did not understand what was happening. Obviously there’s a lot of work to be done, also really curious how the cards will play out, keep it up!

Submitted

I animation work is so good and flowy. Besides that I wonder how the card mechanic would pan out fully and relation to a fez-like game. It requires you to kinda stop and drag so it seems like it could be really cool for puzzle solving etc. but might be weird for combat. Really sick concept can't wait to see more