yeah I’ve tried exactly that and it plays so much better, thanks for the suggestion! The bosses are different for each table in that they disappear under different circumstances - for example on one of them, when the boss appears the bumpers are replaced with special ones that remove/hide a boss tentacle when hit, rather than hitting the tentacles themselves to remove them like the first table. I’d like to add something else to the bosses, I feel they’re missing something but I just don’t quite know what it is yet (any suggestions are very welcome!)