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If you've attached an ArcadeBody2D to your Tile Map within the scene, you can set the 'Tile Set Property' or 'Layers' properties within that as comma-separated entries. (1,4,5 for example, for setting those 3 layers)

Can someone show me an example? I could not to make the "right way", the block are not in the same Tile position.

Obs: I'm using the Ninja Tileset from superpowers. Tile positions are: 1040,1041,1068,1069, how I make a property with this?