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(+1)

This one was nice. I like the way it looks and the overlapping environment features.

I'm not sure how it ties into the theme. It might be because I beat the game quite quickly and didn't see much of it.

I'm unsure how difficulty changing works and I wasn't able to access the settings menu on the desktop version of the game.

Decent sound design and foundations for building a platformer game upon.

(1 edit) (+1)

Thanks a lot for your comment and for taking the time to play, it really helps us see how people experience the game and what we could improve in the future! ☺️

The game is divided into three levels. The first two are impossible to complete because of the “bugs” that prevent you from completing your mission. In the final level, where the controls are inverted, the challenge can actually be beaten and the game completed.

We wanted to do more, but we didn’t fully understand the submission deadline because of the time zone difference (on the itch.io page of the jam, three different times appeared and we weren’t sure which one was correct.). 

We really wanted to add some dialogues to make the game feel more alive and even include another level with new bugs. We also had plans to try out more creative ideas, but in the end we just ran out of time, though we know that’s no excuse.

Thanks again for your kind words, which we will definitely keep in mind to improve the game.