This game was whacky and fun. the music was a great choice to add to the chaos, without making it too crazy.
I understand this was a 3 day jam, so there wasnt much time for polish (what you made in these 3 days is amazing) but just so you know, i started off with the tutorial (loved the managers lines btw) and my dumbass couldnt find anything salty, so i gave something random to the customer and i couldnt progress properly because the customer had gone Lol ( the tutorial tried to continue as normal)
For the normal gameplay, i had a lot of fun. i enjoyed throwing things around, and appreciated the window to throw random stuff out. the ui to show the flavour levels was also really helpful. I think the pot made food too hot too quick though, it is difficult to make something warm. The shop was a great idea, but i find the prices too steep ( it would be nice to see what the ingredients have to offer too). but i preferred to find the items around the store, perhaps you can pay to reset the area? or randomise the reset?
At one point i had too many customers in the queue ( i mean i could have just taken their orders Lol). perhaps it would be better to remove customer-player collisions, because they trapped me in and i couldn't serve
i think this game has a lot of potential, should you choose to develop it further. It would be funny to have inspectors come in on the basis of you feeding bleach to customers xd. Things like a page to see all orders, and the pantry complete ( i think this is what that empty room was for?) would be great additions. (btw, you gotta remove that thing obstructing the screen, i feel it didnt add anything and just limited my vision).
For 3 days, this is seriously impressive and was, Gg!