The concept of having to find out which walls are walk-through-able was cool, and re-usable in future runs. Its nice that we had a goal to go towards - escape the mines.
I think players would benefit from you writing the controls somewhere, i was trying wasd for ages then tried arrows. I also had the problem of ui not scaled correctly, so i couldnt restart the game and had to instead refresh the page, which got a bit annoying since enemies would fly at me with no warning TT. In my 5th run i went to the bottom left and thought yes no skeletons, just for a massive green goblin (?) to fly at me 😭😂 . I suppose its in the spirit of the jam haha, gg