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(+2)

its charming, for sure, but... i dunno, the theme is kinda barely there. i get it! i do! but... well.

extremely short, too. plus the textures seemed really buggy and flashed a lot. i liked the faces on the hedgehogs at least.

Hmm that's odd! I've never had the flashing textures before! Do you recall which objects were flashing?

Thanks for the feedback man! Do you have any suggestions for the theme implementation? I agree that there's probably more interesting ways to do it!

it was mostly towards the end on the rocks that i got flashing. it wasn't intense or anything, but very noticeable, if that makes sense. i can get how its hard to implement a theme on a simple game like this - and i really, really don't mean simple as an insult. i think its a good thing and adds to its charm - so i think the best way to do so would to make it just a bit more obvious. by that i mean just more feedback to know that my shooting is getting less effective instead of a number count at the bottom. 'cause i'll be honest, it took me a minute to notice that there and i had no idea what was supposed to be happening.

That's interesting, I'm going to have to take a closer look at the rocks, definitely appreciate the catch!

I get ya! maybe some recoil that decreased with the damage or something would be nice, thanks a lot!

(1 edit)

You'll be glad to know I have fixed the flashing objects! I can't update it right now, but I found the issue! Thanks for pointing that out!

edit: our near clipping planes were too close, setting them from .01 to .2 fixed the issue, in case anyone else runs into this!