Many XM features are not supported, and there are several limitations.
There is not really an "intended workflow" at the moment beyond just "build the demo for the game jam submission". Currently, you'd need to rebuild the entire project from source to change which .xm files are included, with minor edits to the source code.
If you have a .xm file you'd like me to try to play with this software, I'd be happy to make a build for you (possibly with spontaneous newly-developed XM features if I notice your .xm file depends on something I didn't implement yet).