Currently working on my submission for the Game Jam called "LAST TUNNEL HOME" :
Last Tunnel Home by Insane For God
The idea for the game is pretty simple, it's just a basic text game where you're alone and explore dark tunnels and encounter monsters. My main goal is to try to tell a fun but scary original story in such a way that the player walks away from the game learning something meaningful.
I'll use this thread as my unofficial devlog and would love to hear thoughts about the game so far to try to improve my submission.
Core Elements I Need To Implement:
-Player Death (right now nothing happens, game just continues)
-Small bug fixes on items and menus
-More items (100 items should be easy since I programmed the system to be modular and easy to update)
-Survival balance (right now the game is too hard and too unbalanced against the player)
-meta-shop upgrades (the miles you walk increase your total points so your next play through you can start with better stats and equipment)
