That was so fun. The puzzles were constructed extremely well and the implementation of the bugs in the game play was *Chefs kiss*. Incredible work. This game deserves way more attention then it currently has. <3
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Your feedback has got us both really excited. Thank you so much for playing! Actually, the bug where two cards are played simultaneously was something we accidentally discovered while setting up the collision detection. We thought it was pretty interesting and immediately started discussing it. We even went ahead and added another bug—[parallel execution of card logic resulting in cost being deducted only once]—to complement it.