Glad you found the game mechanics so interesting! It seems from what I’ve seen that a completely “pure” run isn’t quite possible with the current power setup - the game was definitely balanced assuming that you’d lose at least one or two characters. A shop could be a really interesting idea to play with - I was toying with being able to choose two level up options per level, or having random events that could give you better odds of extra die faces. There’s definitely room for experimentation!
Glad you could find the unstuck button too - ideally I wouldn’t need it at all, but alas, 3D physics are a bit janky.
Delighted you enjoyed it!