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(+1)

I really appreciate the feedback, helps a lot to polish the experience🙂.

I had ideas for at least two more rooms, but only had 48 hours for the entire proyect, so sadly couldn't iterate more on the concept. I will work on it after the jam is finished to expand the game. 

Thanks for playing and taking your time writing your thoughts!

(+1)

I would definitely play more levels.

I forgot to add a suggestion on the button thing, which is to add a blue/yellow conduit leading from the button to the door, which lights up in that colour when you press it. That would clearly indicate that the button is now in a "pushed" state, and didn't simply have a one-time effect or required both to be pushed simultaneously.

(+1)

Good idea! I was thinking that I could have been more explicit with a real spotlight + a sound related to the light, but a visual relation with a wire that change state when the button is pressed is a much simpler and direct approach, I like it.

Great feedback to polish the first level with all these ideas, I'll take that approach for the new levels also =)


Thank you so much!