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(+1)

What a cool concept. As a dad, I thought the idea of mixing a cop interrogation with trying to get a kid to confess was quite well written. The dialogue is cheeky and fun.

I found the user experience pretty hard to figure out though, having to restart several times. (It would help if it only took you back to the start of that "section" - for example, once you're past the first toys bit, and you fail the peekaboo bit, going back to the start of peekaboo and not the whole level. I got frustrated having to skip all of that dialogue and play the toys game multiple times.)

It was not clear when the interrogation was working - I could see the kid's eyes light up but his sleepy bar kept draining and there was no other bar filling up. Also in some runs none of the toys seemed to do anything. And then on peekaboo, I could put my hands on my face and he would go red, but nothing actually happened and his sleepy bar just drained. So I didn't make it past that.