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thx and ye gnolls are a bit weard but you know walking to the enemie mindlessly isnt always a good idea it just gives them a bit more strategy then just walk closer and attack you know? (just wait a turn or 2 or walk to the side and he willcome closer with out attacking)

(+1)

Yeah, I get that. It's just that the two actions in one turn feel like a glitch, or like I'm missing something. I'd maybe have given them the ability to move two squares in a turn, so then can create some distance and then next turn attack safely.

well when I made then they just did that  cus they just move faster than the player so esenshaly every enemie does that but not every enemie has a chance to do it and it feals like a bug cus half it is but it apeared when I fixed a bug that made them attack many times in 1 turn so ye they try to attack but they cant so they move back thats how they work