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(+1)

hmmm well on a more serious note

  1. i’ve had creative writing as a hobby for a long time and i really do enjoy it, so i don’t get as tired of writing constantly as some people might … although i still do get burned out sometimes

  2. i don’t have any concrete evidence for this but i think i also tend to be a faster writer, at least compared to my friends. this game is on par for what i normally write in jams; for a month-long jam i wrote 40k, for velox formido i did 11k in 27 hours, and my actual solo project in velox turbo i wrote 15k in four days. ~18.5k in 5 days is very doable for me!

  3. since lemonink did all the coding, i could devote a lot of time specifically to only writing! she’s carrying all our projects on her back so i can type leisurely like a pampered princess hehe

  4. and finally, it helps A LOT that there’s actually two of us writing! pam and i can cover for each other and build off one another’s ideas. although this was our first time working together, we had really nice chemistry and share a similar style. i definitely felt very inspired by her, and i think it goes both ways!

so i guess i really did mean it when i said power of friendship! it’s a combination of something that i already tend to have a grasp on (writing a lot in a short time) and having reliable teammates who can help carry the burden. hopefully that’s what you were looking for!

(+2)

Can confirm that Katherine is an extremely fast writer XD

Another thing that helped is that we had a very clear roadmap before writing even began. Scenes were outlined and story beats laid out so we were able to jump straight into writing a scene without having to think much about where it would go. Having an editing partner that you trust takes off some of the mental burden that can come with writing. Even if my writing isn't perfect, I can trust Katherine to help me get it there. Much easier to enter a flow state that way.

And, ofc, LemonInk covering all of the programming was a HUGE factor in Katherine and I being able to write as much as we did. I was still adding dialogue on the final day which I never would've been able to do if I had to program it all myself. Us writers were truly spoiled for this one <3