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(+1)

The first is definitely something that would be good to have, probably even outside of combat.

Devs have already talked about other shapes for 4x tiles and decided not to change it.

Poison has already been nerfed multiple times. Honestly, I think players are just not aware of the ways to counter it.

Guard gems are very good if you have a TEC advantage. They're not that broken otherwise, since you usually aren't dealing any damage while guarding and are still taking some.

I  discovered that the poison and shield is crazily broken for ai cuz I'm playing in expert mode so I turn to easy mode lol

Ah. I generally just play on the default difficulty, but yeah, I can see how a smarter opponent would recognize that poison+guard is very powerful, especially if the player isn't using Fire.

I didnt even know you could change the difficulty

(3 edits)

You can, but not before the game menu becomes available, which doesn't occur until after the tutorial fight. And I think during the tutorial fight, the difficulty will be whatever it was most recently set to (if different from default), even if it was most recently set on a different save.

(Unless it's  one of the fights that defaults to always normal? It may be.)