I loved the artstyle and controlling of the character feels smooth. An indication for enemies who are about to shoot would be nice touch such as glowing eyes sparkling gun barrel, because i found myself jumping from right to left and left to right constantly without knowing who is going to shoot next. The diffuculty stops ramping up after a certain point and i could go forever without any problem, i whis there would be different scenes, police involvement army involvement etc and a boss fight to top them all off but its only my opinion ofcourse, oh and alarm sound is too high and too high pitch. Great game overall and good job! 
Viewing post in King Of Fling jam comments
Thank you! Appreciate you playing and leaving such detailed feedback. The enemies do have a 4-5 frame wind up in their animation, but to your point, maybe a flash or visual glow could help make it extra clear and give some additional cushion for the player to position themselves. Totally agree with you about different scenes, maybe a boss fight, etc. All things worth exploring in future iterations.