Game feels like it has a lot of potential. Sound effects and the style of it are great.
Gameplay-wise it is enjoyable but I feel like it would benefit from more clarity about controls and what they do. Maybe a short tutorial for the introduction of each mechanic, and that maybe the keys for each new mechanic are visible subtly on screen after they are introduced? It felt like too many controls and uses to remember in the time I had. But I think the game could be really great